EIN5255 focuses on the fundamentals
of interactive computer simulation. One goal is to provide
some insight into the use of simulation to train military
personnel, entertain people with virtual worlds, and create
digital laboratories for designing new products. Another
goal is to describe the computer animation, logic, networking,
and mathematic algorithms required to make such sysems
work. Much of the course focuses on simulation networking
and the issues that software developers and engineers
face in creating these systems. Students will learn to
create 3-D models and insert them into virtual worlds.
Topics discussed include: introduction to simulation applications,
3-D modeling and animation, networking, latency, protocol
design, and system architectures.
1. Multigen Creator Task: Build a terrain skin and populate
it with entities that you create while going through the
tutorials (300 points). Due 1900 hrs 30 Oct. - Grade:
Walk-through demonstration of your synthetic world in
the ISTS lab during October 30th class. Grade will be
based on variety and quality of entities. Break point:
250 points earned if tutorial entities present. The last
50 points are to be earned based on your own doings from
another tutorial or adding other effects.
2. Simstorm/SVS/Stealth Task: Build an interoperable
and distributed synthetic natural environment using the
SimStorm tool set. (0 points). Due 1900 hrs 4 Dec. - Grade:
Walk-through demonstration of your synthetic world in
the ISTS lab during Dec 4th class. Grade will be based
on variety and quality of entities. You may use models
available in the example folders. A minimum of 90 points
will be earned if you create an interoperable, synthetic
natural environment and have entities interact with one
another over the network.
3. One individual written research paper on selected
research topics (Total: 200 points). Due 1900 hrs 27 Nov.
- Research papers should be formatted according to WSC
or SISO conference papers standards. You can find these
guidelines on the class web site or on either conference
web site (http://www.wintersim.org/
and http://www.sisostds.org/siw/).
- Teams will present the results of their research to
the class. Presentations will be made with tactile items
or Powerpoint presentations. Guidelines for Powerpoint
slides * Open with a title slide indicating the title
of the project, team members, course number, and semester
* Avoid the use of Bullet list slides and long pieces
of text as much as possible. Explain your ideas with pictures,
diagrams, and other graphics. * Presentation can be done
by a single or multiple members of the team. * Opening
presenter should give a brief description of the contributions
of each member of the team. * Bring physical examples
of items to show if possible. * Presentations will be
15-20 minutes long.
4. Two in class Exams (150, 250 points). 25 Sept. & 13
Nov. The exams format will be discussed prior to exams.
Required Textbooks:
1) Singhal & Zyda, Networked
Virtual Environments, Addison Wesley, 1999
2) Vince, Essential Virtual Reality Fast, Springer-Verlag,
1998
1) Dodsworth, Digital Illusion:
Entertaining the Future with High Technology, Addison
Wesley, 1998
2) NRC, Model and Simulation: Linking Entertainment
and Defense, National Academy Press, 1997
3) Casti, Would-Be Worlds, John Wiley & Sons,
1997
4) Fujimoto, Parallel and Distributed Simulation Systems,
John Wiley & Sons, 2000